Portfolio Play Pause Unmute Mute Personal and University based projects Detector Model Modelling, Texturing Hard Surface modelling and texturing of a detector prop to improve my skills. The prop is based on concept art created for the OUTRIDERS game trailer. Read More Off World Colonies Modelling, texturing, lighting Group project tasked with creating a Mars Base interior, exterior and a rover for a short animation piece. Read More Off World Colonies Interior Version II Lighting, Rendering, compositing Updated Off World Colonies interior, rendered and composited in new software. Read More 3D Bedroom Concept modelling, cloth simulation, lighting Architectural visualization personal project completed in my spare time, giving myself a tight deadline. Read More "The Bazaar" 3D Environment Modelling, texturing, lighting, simulations, rendering, compositing Honours year 3D project based on dystopian themed concept art. Read More Industrial Style Living Room modelling, cloth simulation, lighting Challenging myself to use cloth simulations to create a realisitc couch. Read More