Personal and University based projects

Detector Model

Modelling, Texturing

Hard Surface modelling and texturing of a detector prop to improve my skills. The prop is based on concept art created for the OUTRIDERS game trailer.

Off World Colonies

Modelling, texturing, lighting

Group project tasked with creating a Mars Base interior, exterior and a rover for a short animation piece.

 

Off World Colonies Interior Version II

Lighting, Rendering, compositing

Updated Off World Colonies interior, rendered and composited in new software.

3D Bedroom Concept

modelling, cloth simulation, lighting

Architectural visualization personal project completed in my spare time, giving myself a tight deadline.

"The Bazaar" 3D Environment

Modelling, texturing, lighting, simulations, rendering, compositing

Honours year 3D project based on dystopian themed concept art.

Industrial Style Living Room

modelling, cloth simulation, lighting

Challenging myself to use cloth simulations to create a realisitc couch.